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Video gaming in the Czech Republic : ウィキペディア英語版
Video gaming in the Czech Republic

The video game industry in the Czech Republic has produced numerous globally successful video games such as Operation Flashpoint: Cold War Crisis and Samorost 2. There are 300–400 video game developers and around 30 video game companies focusing on video game development, and video games are also considered by some experts to be the country's biggest cultural export. The video game industry did not enjoy a good reputation and was unsupported by the state until 2013, when the Ministry of Industry and Trade started to seek ways to kickstart the economy. By 2014, programs were planned to support the video game industry. Another problem is a lack of video game development specialization at any university.〔(【引用サイトリンク】title=Herni prumysl )〕〔http://www.hrej.cz/clanky/podpori-stat-herni-prumysl-4512/〕
Czech video game site Bonusweb made a Survey for the best video game developed in the Czech Republic and Slovakia. The victor of the Survey is Mafia: City of Lost Heaven that received 3866 votes out of 13,143. Operation Flashpoint: Cold War Crisis was second and Vietcong third.〔(【引用サイトリンク】url=http://bonusweb.idnes.cz/nejlepsi-cesko-slovenska-hra-vyhlaseni-ankety-fqo-/Magazin.aspx?c=A141203_154335_bw-magazin_anb )
== History ==
The first games were developed in Czechoslovakia during the late 1970s as part of experimentation with SM 52/11 computers. These titles lacked graphics and were not meant for wider distribution.
In the 1980s, the video game development in the country was part of the Svazarm clubs. Hobbyists could come explore computing and teach themselves programming. Games developed by members of these clubs include ''Hlípa'' and ''Flappy''., mostly inspired by western titles. Text adventures were very popular, accounting for more than half of the total output of Czechoslovak programmers. The most popular game platform of the time were ZX Spectrum computers. Czechs produced games for them even in 1990s when were outdated. Other Video game platforms of 1990s include Czechoslovak computers PMD 85 or less common Atari 8-bit computers..〔
After 1989, the market changed, improving opportunities for programmers and gamers alike. In 1993, the first officially distributed Czech video game was released: an adventure game called ''Světák Bob'', distributed by Vochozka Trading. The game was not particularly successful; however, the following year Vochozka Trading released two other adventure titles – ''Tajemství oslího ostrova'' (Donkey Island) and ''7 dní a 7 nocí'' (Seven Days and Seven Nights). Both were developed by Pterodon and widely regarded as successes. Among the most widespread Czech DOS games was also "Vlak", made in 1993.
Other widely-distributed adventure games included ''Dračí historie (1995)'', ''Horké léto'' (1997) and ''Polda'' (1999). Games released in the 1990s also include real-time strategy games ''Paranoia'' and ''Paranoia II'', and racing game ''Turbo Speedway''. Dungeon RPG ''Gates of Skeldal'' by Napoleon Games was also very successful.
''Gates of Skeldal'' is considered to be the best Czech RPG. Vochozka Trading became Illusion Softworks in 1997, and developed its first in-house game, ''Lurid Land''.
The first internationally successful Czech game was ''Hidden & Dangerous'' in 1999.〔http://ceskehry.wz.cz/historie/hrej.htm〕〔http://www.mediadeskcz.eu/uploaded/20101008014704-hry.pdf〕
In 2001 ''Operation Flashpoint: Cold War Crisis'' by Bohemia Interactive was released. It was a worldwide bestseller.
More notable games of this era include ''Mafia: The City of Lost Heaven'' but also ''Vietcong'' (both by Illusion Softworks). Czech development studios such as Amanita Design, Black Element Software and Mindware Studios were established in these years. Other developers include Altar Games with its Original War and UFO series and SCS Software with 18 Wheels of Steel, but many of these companies are now defunct.
Bohemia Interactive became the most successful Czech developer with the series of ARMA games, along with ''Machinarium'', released in 2009. The success of Bohemia Interactive is regarded as having overshadowed other independent development studios.〔〔(【引用サイトリンク】url=http://bonusweb.idnes.cz/ceske-hry-byly-na-vrcholu-pred-deseti-lety-nyni-prinejlepsim-stagnuji-1e8-/Magazin.aspx?c=A111023_175304_bw-magazin_lou )

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